public class ItemFood extends Item
appleGold, appleRed, arrow, axeDiamond, axeGold, axeSteel, axeStone, axeWood, bed, bFull3D, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsLeather, bootsSteel, bow, bowlEmpty, bowlSoup, bread, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, clay, coal, compass, cookie, diamond, doorSteel, doorWood, dyePowder, egg, feather, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, gunpowder, hasSubtypes, helmetChain, helmetDiamond, helmetGold, helmetLeather, helmetSteel, hoeDiamond, hoeGold, hoeSteel, hoeStone, hoeWood, iconIndex, ingotGold, ingotIron, itemRand, itemsList, leather, legsChain, legsDiamond, legsGold, legsLeather, legsSteel, lightStoneDust, mapItem, maxStackSize, minecartCrate, minecartEmpty, minecartPowered, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeSteel, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateLeather, plateSteel, pocketSundial, porkCooked, porkRaw, record13, recordCat, redstone, redstoneRepeater, reed, saddle, seeds, shears, shiftedIndex, shovelDiamond, shovelGold, shovelSteel, shovelStone, shovelWood, sign, silk, slimeBall, snowball, stick, sugar, swordDiamond, swordGold, swordSteel, swordStone, swordWood, wheat
Constructor and Description |
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ItemFood(int i,
int j,
boolean flag) |
Modifier and Type | Method and Description |
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int |
getHealAmount() |
boolean |
getIsWolfsFavoriteMeat() |
ItemStack |
onItemRightClick(ItemStack itemstack,
World world,
EntityPlayer entityplayer) |
canHarvestBlock, getColorFromDamage, getContainerItem, getDamageVsEntity, getHasSubtypes, getIconFromDamage, getIconIndex, getItemName, getItemNameIS, getItemStackLimit, getMaxDamage, getPlacedBlockMetadata, getStatName, getStrVsBlock, hasContainerItem, hitEntity, isDamagable, isFull3D, onBlockDestroyed, onCreated, onItemUse, onUpdate, saddleEntity, setContainerItem, setFull3D, setHasSubtypes, setIconCoord, setIconIndex, setItemName, setMaxDamage, setMaxStackSize, shouldRotateAroundWhenRendering
public ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer entityplayer)
onItemRightClick
in class Item
public int getHealAmount()
public boolean getIsWolfsFavoriteMeat()