Due Date | Topic | Files | Updates | Grading Guide | Solution | |
---|---|---|---|---|---|---|
Part 1 | Friday Feb 8 11:59pm |
Practice with C++ and the GBA; create a Pong game on the GBA using a simplified interface | Part 1 Pong_src.zip |
A small (2 line) change was made to Pong_src.zip (5:05pm, Feb 1) | ||
Part 2 | Sunday Mar 9 11:59pm |
Given specifications, write C++ code to manipulate sprites and background on the GBA | Part 2 p2.zip |
|||
Part 3 | Due data changed to Sunday, April 13, at noon |
Design and implement a sprite manager for the GBA | Part 3 p3.zip |
|||
Part 4 | Saturday, May 3, at 11:59pm | Use the sprite manager to build a game (e.g., Space Invaders, Pacman) | List of Possible Games |