// Class Utensile
// - generic class for cutlery (things you use to eat with)

import Washable;

public class Utensile extends Washable { 
    protected int sharpness;

    public Utensile(int sharpness) {
	super(null); // no garbage
	this.sharpness = sharpness;
	setRetrievability();
    }

    protected void setRetrievability() {
	retrievability += sharpness;
    }

} // Class Utensile


